Hi Everyone, Today SEA Server of Ragnarok Online 2 will start, if you choose priest class, you'd be prepare before start playing, here skill build for DPS (Damage Per Second) and FS (Full Support) Priest.
DPS Priest
Holy Light (5/5) Blessing (5/5) Heal (1/5)
Lex Divina (1/3) Increase Agi (1/5) Renovatio (3/3)
Ressurection (1/3)
Oratio (1/5) Aqua Benedicta (1/1) Meditatio (5/5)
Judex (1/3) Aspersio (3/3) Highness Heal (1/5)
Crescent (1/5) Gloria (3/3) Sacrament (0/5)
Adoramus (1/5) Recovery (1/5) Coluseo Heal (0/5)
Suffragium (5/5)
Magn. Exorcismus (1/3) Angelus (1/3) Assumptio (0/5)
Genesis Ray (5/5) Archangel (5/5) Sanctuary (0/5)
Full Support Priest
Holy Light (1/5) Blessing (5/5) Heal (5/5)
Lex Divina (0/3) Increase Agi (1/5) Renovatio (3/3)
Ressurection (3/3)
Oratio (0/5) Aqua Benedicta (1/1) Meditatio (5/5)
Judex (0/3) Aspersio (3/3) Highness Heal (5/5)
Crescent (0/5) Gloria (3/3) Sacrament (3/5)
Adoramus (0/5) Recovery (1/5) Coluseo Heal (1/5)
Suffragium (5/5)
Magn. Exorcismus (0/3) Angelus (0/3) Assumptio (5/5)
Genesis Ray (0/5) Archangel (0/5) Sanctuary (2/5)
Showing posts with label Kayne. Show all posts
Showing posts with label Kayne. Show all posts
Wednesday, 30 January 2013
Ragnarok 2 - Beginners Guide
Go to Hodemimes Town and find the skill master Miroslav Baum to change your job when you reach Novice JLV5. You can change your job at any time once you meet some conditions. For more details about job changing please refer to the Complex Job Change System.
In Ragnarok 2 you need to buy skill books from NPC to learn skills. Generally skill books are sold by the Skill Master in the towns. Every job has different skills but some skills are shared, which we called specialty skills. You can learn skills from other jobs. Check the Specialty Job System for more information about specialty skills. The specialty skills setting are also served by Skill Master in the towns.
You need to repair your item once its durability is few. Go to the Blacksmith's and repair it. Notice: Your equiped items will drop durability once you die! You can also level up your weapon or change your weapon type or rename your weapon at the Blacksmith's.
Swimming in the sea is not a strange thing in Ragnarok2, you need to kill oceanic mobs in order to finish some quests. Tips: Press SPACEBAR to make yourself raised.
In Ragnarok2 taking ship is a way to travel to other places. For example we can go to the Hodemimes Harbor to take ship to Southeast of Protera.
Scarlet Blade Skills Guide
Scarlet Blade Class Skills Guide by joranger
Someone request me to translate this.
I dunno if this would help you guys, but when CBT is out this post will be useless
the skill will be ordered by column, left to right
Or from KR website top to bottom
http://queens.kr.gameclub.com/GameInfo/character.asp
Defender
*1st column*
1st skill ; Basic attack, +CRITICAL chance by 1%
2nd skill ; nothing spacial
3rd skill ; nothing spacial
4th skill ; +CRITICAL chance
5th skill ; STUN, 16m cast range
6th skill ; decrease target EVASION, FORCE EVASION, PROTECTION
*2nd column*
1st skill ; increase aggro, has base force attack
2nd skill ; AoE, increase aggro, has base force attack
*3rd column*
1st skill ; SILENCE+gap-closing, 16m cast range
2nd skill ; AoE, SILENCE
*5th column*
1st skill ; 20m range attack
2nd skill ; increase aggro
3rd skill ; AoE, increase aggro
4th skill ; AoE, decrease enemy PHYSICAL ATTACK
*6th column*
1st skill ; increase DEFENSE, PROTECTION, MAXHP / continuously drain SP until buff wear off (the buff will not fade away if you run out of SP)
2nd skill ; increase MOVESPD, FORCE RESISTANCE
3rd skill ; Heal yourself, HP regeneration
4th skill ; increase DEFENSE, PROTECTION, MAXHP / decrease PHYSICAL ATTACK / continuously drain SP until buff wear off (the buff will not fade away if you run out of SP)
5th skill ; increase MOVESPD, PHYSICAL ATTACK, CRIT CHANCE, CRIT DMG / decrease EVASION, DEFENSE, PROTECTION / continuously drain HPuntil buff wear off (You will not die from draining process of this buff )
*Passive*
1st skill ; increase MAXHP
2nd skill ; increase MAXSP
3rd skill ; increase PROTECTION
Whipper
*1st column*
1st skill ; basic attack, increase CRITICAL by 1%
2nd skill ; nothing spacial
3rd skill ; nothing spacial
4th skill ; increase CRITICAL
5th skill ; decrease target DEFENSE, PROTECTION
*2nd column*
1st skill ; AoE, decrease target DEFENSE
2nd skill ; AoE, decrease target CRITCAL CHANCE
3rd skill ; AoE, this skill will increase you force ACCURACY, decrease target RESISTANCE
4th skill ; range, AoE STUN
*3rd column*
1st skill ; AoE, SILENCE
2nd skill ; AoE(wider than first), SILENCE
*4th column*
1st skill ; AoE, BURNING
2nd skill ; AoE(wider than first), BURNING
*5th column*
1st skill ; HOOK, STUN 16m-20m cast range
2nd skill ; AoE, increase aggro
*6th column*
1st skill ; increase DEFENSE, PROTECTION
2nd skill ; increase DEFENSE, PROTECTION, FORCE EVASION, FORCE RESISTANCE / decrease MOVESPD / continuously drain SP until buff wear off (the buff will not fade away if you run out of SP)
3rd skill ; (not sure) AoE,remove STEALTH buff from enemy
*Passive*
1st skill ; increase MAXHP
2nd skill ; increase MAXSP
Shadow Walker
*1st column*
1st skill ; basic attack, increase CRITICAL CHANCE by 1%
2nd skill ; nothing spacial
3rd skill ; increase CRITICAL CHANCE
4th skill ; greatly increase CRITICAL CHANCE
5th skill ; nothing spacial
*2nd column*
1st skill ; become STEALTH at critain rate
2nd skill ; usable only STEALTH stance, greatly increase CRITICAL CHANCE
3rd skill ; IMMOBILIZED+gap-closing, 18m cast range
4th skill ; (usable in battle)become STEALTH at critain rate, increase MOVESPD
*3rd column*
1st skill ; decrease aggro
2nd skill ; AoE, decrease aggro
*4th column*
1st skill ; SILENCE
2nd skill ; AoE, SILENCE
*5th column*
1st skill ; increase MOVESPD
2nd skill ; increase ACCURACY(both), EVASION(both)
3rd skill ; increase CRITICAL
*6th column*
1st skill ; greatly increase EVASION(both)
2nd skill ; AoE, STUN
3rd skill ; teleport
*Passive*
1st skill ; increase MAXHP
2nd skill ; increase MAXSP
3rd skill ; increase STALTH strength
4th skill ; increase PHYSICAL ACCURACY
Punisher
*1st column*
1st skill ; basic attack, increase CRITICAL CHANCE by 1%
2nd skill ; nothing spacial
3rd skill ; increase CRITICAL CHANCE
4th skill ; nothing special, high attack damage
5th skill ; channeling, increase CRITICAL CHANCE
6th skill ; channeling, greatly increase CRITICAL CHANCE, 25m cast range
*2nd column*
1st skill ; melee, STUN
2nd skill ; decrease target, EVASION, PROTECTION, CRITICAL, FORCE RESISTANCE
*3rd column*
1st skill ; SLOW
2nd skill ; channeling, AoE, SLOW
*4th column*
1st skill ; BURNING
2nd skill ; AoE, BURNING
*5th column*
1st skill ; buff field, increase PROTECTION, PHYSICAL EVASION
2nd skill ; buff field, increase PHYSICAL ATTACK, CRITICAL CHANCE
3rd skill ; buff field, increase DETECT strength
*6th column*
1st skill ; exchange your HP for SP
2nd skill ; (usable in battle)become STEALTH, increase DEFENSE, PROTECTION, dispelled when move or attack
3rd skill ; become IMMOBILIZED, greatly increase PHYSICAL ATTACK, CRITICAL CHANCE, CRITICAL DAMAGE
*Passive*
1st skill ; increase MAXHP
2nd skill ; increase MAXSP
3rd skill ; slightly increase PHYSICAL ATTACK
Sentinel
*1st column*
1st skill ; basic attack, increase CRITICAL CHANCE by 1%
2nd skill ; nothing spacial
3rd skill ; nothing special
4th skill ; slightly decrease target PHYSICAL ATTACK
5th skill ; decrease target PROTECTION
6th skill ; increase CRITICAL CHANCE
*2nd column*
1st skill ; STUN
2nd skill ; melee, STUN
3rd skill ; debuff, decrease target DEFENSE, PROTECTION, EVASION
*3rd column*
1st skill ; has base force attack
2nd skill ; range, AoE, has base force attack
*4th column*
1st skill ; SLOW
2nd skill ; AoE, SLOW
*5th column*
1st skill ; increase MOVESPD, DETECT strength / continuously drain SP until buff wear off (the buff will not fade away if you run out of SP)
2nd skill ; greatly increase MOVESPD
3rd skill ; increase CRITICAL
4th skill ; increase PROTECTION, EVASION
*Passive*
1st skill ; increase MAXHP
2nd skill ; increase MAXSP
3rd skill ; increase PHYSICAL ATTACK
4th skill ; increase DETECT strength
Medic
*1st column*
1st skill ; basic attack, increase CRITICAL CHANCE by 1%
2nd skill ; increase CRITICAL CHANCE
3rd skill ; nothing special
4th skill ; increase CRITICAL CHANCE
5th skill ; range, STUN
6th skill ; increase CRITICAL CHANCE, greatly increase CRITICAL DAMAGE
*2nd column*
1st skill ; AoE, SLOW
2nd skill ; IMMOBILIZED
*3rd column*
1st skill ; BURNING
2nd skill ; AoE, BURNING
*4th column*
1st skill ; Heal
2nd skill ; AoE, Heal
3rd skill ; SELF Heal
4th skill ; increase target MAXHP, 20min duration
5th skill ; Resurrect the target with 20% HP, disabled in BG
*5th column* AoE buff
1st skill ; increase PHYSICAL ATTACK, 10min duration
2nd skill ; increase ACCURACY(both), 10min duration
3rd skill ; increase CRITICAL CHANCE/DAMAGE, 20sec duration
4th skill ; increase DETECT strength
*6th column* Single buff, misc.
1st skill ; increase EVASION
2nd skill ; increase PROTECTION, FORCE EVASION
3rd skill ; teleport
4th skill ; not sure
5th skill ; greatly increase MOVESPD
*Passive*
1st skill ; increase MAXHP
2nd skill ; increase MAXSP[flat]
3rd skill ; increase MAXSP[%]
4th skill ; increase MOVESPD
Someone request me to translate this.
I dunno if this would help you guys, but when CBT is out this post will be useless
the skill will be ordered by column, left to right
Or from KR website top to bottom
http://queens.kr.gameclub.com/GameInfo/character.asp
Defender
*1st column*
1st skill ; Basic attack, +CRITICAL chance by 1%
2nd skill ; nothing spacial
3rd skill ; nothing spacial
4th skill ; +CRITICAL chance
5th skill ; STUN, 16m cast range
6th skill ; decrease target EVASION, FORCE EVASION, PROTECTION
*2nd column*
1st skill ; increase aggro, has base force attack
2nd skill ; AoE, increase aggro, has base force attack
*3rd column*
1st skill ; SILENCE+gap-closing, 16m cast range
2nd skill ; AoE, SILENCE
*5th column*
1st skill ; 20m range attack
2nd skill ; increase aggro
3rd skill ; AoE, increase aggro
4th skill ; AoE, decrease enemy PHYSICAL ATTACK
*6th column*
1st skill ; increase DEFENSE, PROTECTION, MAXHP / continuously drain SP until buff wear off (the buff will not fade away if you run out of SP)
2nd skill ; increase MOVESPD, FORCE RESISTANCE
3rd skill ; Heal yourself, HP regeneration
4th skill ; increase DEFENSE, PROTECTION, MAXHP / decrease PHYSICAL ATTACK / continuously drain SP until buff wear off (the buff will not fade away if you run out of SP)
5th skill ; increase MOVESPD, PHYSICAL ATTACK, CRIT CHANCE, CRIT DMG / decrease EVASION, DEFENSE, PROTECTION / continuously drain HPuntil buff wear off (You will not die from draining process of this buff )
*Passive*
1st skill ; increase MAXHP
2nd skill ; increase MAXSP
3rd skill ; increase PROTECTION
Whipper
*1st column*
1st skill ; basic attack, increase CRITICAL by 1%
2nd skill ; nothing spacial
3rd skill ; nothing spacial
4th skill ; increase CRITICAL
5th skill ; decrease target DEFENSE, PROTECTION
*2nd column*
1st skill ; AoE, decrease target DEFENSE
2nd skill ; AoE, decrease target CRITCAL CHANCE
3rd skill ; AoE, this skill will increase you force ACCURACY, decrease target RESISTANCE
4th skill ; range, AoE STUN
*3rd column*
1st skill ; AoE, SILENCE
2nd skill ; AoE(wider than first), SILENCE
*4th column*
1st skill ; AoE, BURNING
2nd skill ; AoE(wider than first), BURNING
*5th column*
1st skill ; HOOK, STUN 16m-20m cast range
2nd skill ; AoE, increase aggro
*6th column*
1st skill ; increase DEFENSE, PROTECTION
2nd skill ; increase DEFENSE, PROTECTION, FORCE EVASION, FORCE RESISTANCE / decrease MOVESPD / continuously drain SP until buff wear off (the buff will not fade away if you run out of SP)
3rd skill ; (not sure) AoE,remove STEALTH buff from enemy
*Passive*
1st skill ; increase MAXHP
2nd skill ; increase MAXSP
Shadow Walker
*1st column*
1st skill ; basic attack, increase CRITICAL CHANCE by 1%
2nd skill ; nothing spacial
3rd skill ; increase CRITICAL CHANCE
4th skill ; greatly increase CRITICAL CHANCE
5th skill ; nothing spacial
*2nd column*
1st skill ; become STEALTH at critain rate
2nd skill ; usable only STEALTH stance, greatly increase CRITICAL CHANCE
3rd skill ; IMMOBILIZED+gap-closing, 18m cast range
4th skill ; (usable in battle)become STEALTH at critain rate, increase MOVESPD
*3rd column*
1st skill ; decrease aggro
2nd skill ; AoE, decrease aggro
*4th column*
1st skill ; SILENCE
2nd skill ; AoE, SILENCE
*5th column*
1st skill ; increase MOVESPD
2nd skill ; increase ACCURACY(both), EVASION(both)
3rd skill ; increase CRITICAL
*6th column*
1st skill ; greatly increase EVASION(both)
2nd skill ; AoE, STUN
3rd skill ; teleport
*Passive*
1st skill ; increase MAXHP
2nd skill ; increase MAXSP
3rd skill ; increase STALTH strength
4th skill ; increase PHYSICAL ACCURACY
Punisher
*1st column*
1st skill ; basic attack, increase CRITICAL CHANCE by 1%
2nd skill ; nothing spacial
3rd skill ; increase CRITICAL CHANCE
4th skill ; nothing special, high attack damage
5th skill ; channeling, increase CRITICAL CHANCE
6th skill ; channeling, greatly increase CRITICAL CHANCE, 25m cast range
*2nd column*
1st skill ; melee, STUN
2nd skill ; decrease target, EVASION, PROTECTION, CRITICAL, FORCE RESISTANCE
*3rd column*
1st skill ; SLOW
2nd skill ; channeling, AoE, SLOW
*4th column*
1st skill ; BURNING
2nd skill ; AoE, BURNING
*5th column*
1st skill ; buff field, increase PROTECTION, PHYSICAL EVASION
2nd skill ; buff field, increase PHYSICAL ATTACK, CRITICAL CHANCE
3rd skill ; buff field, increase DETECT strength
*6th column*
1st skill ; exchange your HP for SP
2nd skill ; (usable in battle)become STEALTH, increase DEFENSE, PROTECTION, dispelled when move or attack
3rd skill ; become IMMOBILIZED, greatly increase PHYSICAL ATTACK, CRITICAL CHANCE, CRITICAL DAMAGE
*Passive*
1st skill ; increase MAXHP
2nd skill ; increase MAXSP
3rd skill ; slightly increase PHYSICAL ATTACK
Sentinel
*1st column*
1st skill ; basic attack, increase CRITICAL CHANCE by 1%
2nd skill ; nothing spacial
3rd skill ; nothing special
4th skill ; slightly decrease target PHYSICAL ATTACK
5th skill ; decrease target PROTECTION
6th skill ; increase CRITICAL CHANCE
*2nd column*
1st skill ; STUN
2nd skill ; melee, STUN
3rd skill ; debuff, decrease target DEFENSE, PROTECTION, EVASION
*3rd column*
1st skill ; has base force attack
2nd skill ; range, AoE, has base force attack
*4th column*
1st skill ; SLOW
2nd skill ; AoE, SLOW
*5th column*
1st skill ; increase MOVESPD, DETECT strength / continuously drain SP until buff wear off (the buff will not fade away if you run out of SP)
2nd skill ; greatly increase MOVESPD
3rd skill ; increase CRITICAL
4th skill ; increase PROTECTION, EVASION
*Passive*
1st skill ; increase MAXHP
2nd skill ; increase MAXSP
3rd skill ; increase PHYSICAL ATTACK
4th skill ; increase DETECT strength
Medic
*1st column*
1st skill ; basic attack, increase CRITICAL CHANCE by 1%
2nd skill ; increase CRITICAL CHANCE
3rd skill ; nothing special
4th skill ; increase CRITICAL CHANCE
5th skill ; range, STUN
6th skill ; increase CRITICAL CHANCE, greatly increase CRITICAL DAMAGE
*2nd column*
1st skill ; AoE, SLOW
2nd skill ; IMMOBILIZED
*3rd column*
1st skill ; BURNING
2nd skill ; AoE, BURNING
*4th column*
1st skill ; Heal
2nd skill ; AoE, Heal
3rd skill ; SELF Heal
4th skill ; increase target MAXHP, 20min duration
5th skill ; Resurrect the target with 20% HP, disabled in BG
*5th column* AoE buff
1st skill ; increase PHYSICAL ATTACK, 10min duration
2nd skill ; increase ACCURACY(both), 10min duration
3rd skill ; increase CRITICAL CHANCE/DAMAGE, 20sec duration
4th skill ; increase DETECT strength
*6th column* Single buff, misc.
1st skill ; increase EVASION
2nd skill ; increase PROTECTION, FORCE EVASION
3rd skill ; teleport
4th skill ; not sure
5th skill ; greatly increase MOVESPD
*Passive*
1st skill ; increase MAXHP
2nd skill ; increase MAXSP[flat]
3rd skill ; increase MAXSP[%]
4th skill ; increase MOVESPD
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